In the article about tires, I defined some terms common to tire
performance. Briefly:
-- longitudinal wheel spin limits forward acceleration;
-- locking up the brakes limits deceleration: and
-- lateral sliding limits cornering adhesion.
In racing, the car is rarely doing only one of these. (All courtesies
to the drag racers reading this.) We brake and turn-in. We accelerate
and turn-out. We ask the tires to perform multiple tasks simultaneously
in tight corners, through increasing radius turns, and in passing
maneuvers.
The limits of adhesion in these different situations can be described
on a graph known as the friction circle. Imagine you
are in your race car in the center of a circle. The horizontal axis
is cornering, the vertical axis is acceleration and braking. The
circle describes all available traction potential in every direction.
If the tire has 1g of available force for acceleration, and that
same 1g of force for cornering, it will not be able to do both these
things at the same time. But it can develop a reduced degree of
adhesion for each.
In combining functions there will be a trade off. If more adhesion
is needed for tighter cornering, there is less stick available for
acceleration. Ease off the throttle while adding steering. If all
the tire's adhesion is used in threshold braking there is little
for cornering, modulating the brake pressure allows for steering
input.
These functions delineate the arc of the circle. Acceleration
and cornering the upper, decelerating (braking) and cornering the
lower.
Diagram of a corner taken three
ways:
(1) The heavy line is a typical right hand turn taken as a street
corner with braking, turning, and acceleration as three distinct
phases;
(2) this is the line of a good club racer;
(3) this is the line of a professional, which follows the rim of
the circle.
The smaller circles with the vector arrows show the relative position
of the car as it progresses around the corner.
Finding that limit, and driving on that limit requires smooth
transitions and sensitivity to the cars weight distribution.
If we could see the arc graph for a given corner taken perfectly,
at the limit of adhesion, and compare it to a graph of the corner
taken with errors in braking, steering, shifting and acceleration,
we would recognize how the car was tossed off balance and where
lap times were lost, and where to improve.
References to the concept of the friction circle first appeared
in SAE papers ("Motions of Skidding Automobiles" by Radt and Milliken)
in the early 1960's. In the next few years the theories were being
tested by Mark Donahue for General Motors, and Jim Hall at Chaparral
Racing Cars. At first, the test equipment was awkward and expensive.
Now, acquiring race information through telemetry and computers
is becoming commonplace for amateur club racers.
Defining Terms
Id like to spend the remainder of this article defining
some terms I will be using in future articles as we are talking
about handling characteristics and suspension components. I also
want to point out that each one of you is driving a different type
of racer, at different levels of development, and while the concepts
are similar in all race cars, how we use the information will differ
and there is no one right answer for all.
Testing provides the most important input. When you test, do not
be apprehensive to make a change. But change only one thing at a
time, record the results, and re-test.
Set-Up
Proper set-up of your race car for a given track is necessary
in order to be competitive. With so many different adjustable components,
and the interaction of the various systems, it can be difficult
to know just where to start. First we need to familiarize ourselves
with these systems and how they affect handling. Well talk
about: suspension; aerodynamics; power plant; and brakes.
Handling shows how well the car utilizes the potential power it
has available. Some cars handle so erratically they cannot use the
maximum their power plant can produce. Other cars handle so well
that they are running at maximum output all the time. Set up is
finding that point where the car is balanced, stable and predictable.
Friction Circle Diagrams
A. A typical sedan on street tires and not much power
will produce a nearly uniform diagram in all directions.
B. That same car in wet conditions, traction reduced, will produce
a smaller friction circle.
C. A car set up for drag racing will show a lot of acceleration
power, but with skinny front tires will have limited handling capabilities.
D. A low powered Formula Ford on racing slicks, will show a lot
of traction for cornering, but acceleration will be limited.
Glossary of Terms
center of gravity - the point where the cars mass
can be lifted and balanced.
power plant - from air-fuel intake to exhaust, gearbox,
differential and drive shafts.
g - a unit of measurement, force which gravity exerts on
the earth.
weight transfer - change in tire download that results
from acceleration, braking, turning. Changes in weight transfer
causes body roll.
roll - movement of the car which changes the ride height
on the left or right of the centerline. As the chassis rolls in
a turn, it pivots about the roll axis.
roll center - the geometric balance point about which the
sprung mass at that end of the chassis will roll. There is a front
and a rear roll center, the line between them is the roll axis.
ride height - the distance from ground level to the frame,
as the car is raced. The front and rear ride height can be different.
sprung weight - chassis and all components mounted to the
chassis.
unsprung weight - moving suspension parts, wheels, tires,
outboard brakes. Some components are shared, attached to the chassis
and the suspension, such as shocks. This weight is what the shocks
control in order to keep the tires in with the road.
yaw angle - the angle between the centerline of the car
and the direction the car is traveling when cornering.
Going Faster
From the beginning - Ill assume that everyone has analyzed
what their car is doing and has approached various developmental
changes. Your car is probably handling well and you have a good
understanding of weight transfer, oversteer, understeer and driving
skills.
If the question is how to go faster, I would ask: Are you driving
up to the cars capabilities? If yes, then what is the car
doing that is slowing you down?
Visualize your last few laps.
Now lets look at the chassis. Is it clean, no cracks, no rust,
no undercoat, no leaks, no taped body work?
Is everything bolted down with at least grade 8 hardware, washers
and locknuts, safety wired? Are there three or four or more washers
on bolts that should be shorter, and at least two complete threads
outside the nut?
Are attachments points tight, with no play in the suspension parts,
no cracked CV boots?
Do you have at least a page in you notebook on the last complete
alignment specs - caster, camber, toe, ride height, rake and corner
weights?